Get to Know Me
Hi, I’m Timothy (sometimes “Kene” ), a robotics engineer, creative technologist, and project manager.
I build tools that solve real problems across robotics, VR, and hardware-software systems. I lead projects from concept to deployment, managing teams, timelines, and technical delivery. I’m always learning, and every project pushes me to do better.
Experience
Stack
My technical toolkit spans robotics, virtual reality development, and project management.
In robotics, I work extensively with ROS 2, ArduPilot, and PX4 for drone and mobile robot control, using platforms like Jetson, Raspberry Pi, and Arduino. I simulate autonomous systems with Isaac Sim and Gazebo, and integrate perception systems using LiDAR, depth cameras, and IMUs. I also design and prototype hardware using SolidWorks and Onshape.
For VR, I build immersive, interactive experiences in Unreal Engine 5, combining real-time simulation with intuitive learning environments. I use Blender for 3D modeling and asset creation, with a focus on clarity and performance in extended reality applications.
Alongside engineering, I manage technical projects end-to-end, coordinating teams, timelines, and delivery across both physical and digital systems.